Episode

What It's Like When Your Game Flops

Podcast
Triple Click
Published
May 14, 2026
Duration seconds
4823
Processing state
not_requested
Canonical source
https://maximumfun.org/podcasts/triple-click/
Audio
https://afp-9384.calisto.simplecastaudio.com/22107083-afe9-4e16-a465-226032982b33/episodes/ea2d37d8-ae93-4416-9942-00bbdddd8a28/audio/128/default.mp3?aid=rss_feed&awCollectionId=22107083-afe9-4e16-a465-226032982b33&awEpisodeId=ea2d37d8-ae93-4416-9942-00bbdddd8a28&feed=6WD3bDj7
JSON
/v1/public/podcasts/triple-click-613834/episodes/what-it-s-like-when-your-game-flops
Markdown
/podcast/triple-click-613834/what-it-s-like-when-your-game-flops.md

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Summary

Veteran game designer Nels Anderson joins the show to talk about his latest game, Generation Exile, which didn't reach the audience he was hoping to reach. Nels talks about the development challenges, what he thinks went wrong, and what's next for his company, Sonderlust Studios.