# What It's Like When Your Game Flops Page: https://stenobird.com/podcast/triple-click-613834/what-it-s-like-when-your-game-flops Text version: https://stenobird.com/podcast/triple-click-613834/what-it-s-like-when-your-game-flops.md Podcast: [Triple Click](https://stenobird.com/podcast/triple-click-613834) Published: 2026-05-14T04:00:00+00:00 Episode link: https://maximumfun.org/podcasts/triple-click/ Audio file: https://afp-9384.calisto.simplecastaudio.com/22107083-afe9-4e16-a465-226032982b33/episodes/ea2d37d8-ae93-4416-9942-00bbdddd8a28/audio/128/default.mp3?aid=rss_feed&awCollectionId=22107083-afe9-4e16-a465-226032982b33&awEpisodeId=ea2d37d8-ae93-4416-9942-00bbdddd8a28&feed=6WD3bDj7 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/triple-click-613834/episodes/what-it-s-like-when-your-game-flops Duration seconds: 4823 ## Resource Veteran game designer Nels Anderson joins the show to talk about his latest game, Generation Exile, which didn't reach the audience he was hoping to reach. Nels talks about the development challenges, what he thinks went wrong, and what's next for his company, Sonderlust Studios. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/triple-click-613834/episodes/what-it-s-like-when-your-game-flops/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/triple-click-613834/what-it-s-like-when-your-game-flops.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.