Episode

PLAY RETRO 198: Descent

Podcast
Play Retro Show
Published
Dec 24, 2025
Duration seconds
5088
Processing state
not_requested
Canonical source
https://shows.acast.com/play-retro-show/episodes/play-retro-198-descent
Audio
https://sphinx.acast.com/p/open/s/6500f7e38c35840011fa822f/e/694b42d909314afbec6143f7/media.mp3
JSON
/v1/public/podcasts/play-retro-show-4624804/episodes/play-retro-198-descent
Markdown
/podcast/play-retro-show-4624804/play-retro-198-descent.md

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Summary

Descent (1995) and Descent II (1996) are six-degrees-of-freedom first-person shooters developed by Parallax Software for MS-DOS. Set entirely inside fully 3D mine complexes, the games emphasize free movement, spatial awareness, and objective-based level design. Known for their technical ambition, mouse-and-keyboard flight-style controls, and unforgiving enemy AI, the Descent series remains one of the most distinct FPS experiences of the DOS era. Uncut Video: https://youtube.com/live/iER-PDsesac?feature=share   Hosted on Acast. See acast.com/privacy for more information.