# PLAY RETRO 198: Descent Page: https://stenobird.com/podcast/play-retro-show-4624804/play-retro-198-descent Text version: https://stenobird.com/podcast/play-retro-show-4624804/play-retro-198-descent.md Podcast: [Play Retro Show](https://stenobird.com/podcast/play-retro-show-4624804) Published: 2025-12-24T01:33:12+00:00 Episode link: https://shows.acast.com/play-retro-show/episodes/play-retro-198-descent Audio file: https://sphinx.acast.com/p/open/s/6500f7e38c35840011fa822f/e/694b42d909314afbec6143f7/media.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/play-retro-show-4624804/episodes/play-retro-198-descent Duration seconds: 5088 ## Resource Descent (1995) and Descent II (1996) are six-degrees-of-freedom first-person shooters developed by Parallax Software for MS-DOS. Set entirely inside fully 3D mine complexes, the games emphasize free movement, spatial awareness, and objective-based level design. Known for their technical ambition, mouse-and-keyboard flight-style controls, and unforgiving enemy AI, the Descent series remains one of the most distinct FPS experiences of the DOS era. Uncut Video: https://youtube.com/live/iER-PDsesac?feature=share   Hosted on Acast. See acast.com/privacy for more information. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/play-retro-show-4624804/episodes/play-retro-198-descent/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/play-retro-show-4624804/play-retro-198-descent.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.