Episode

Three Moves Ahead 652 - ZeroSpace Early Access Interview

Podcast
Idle Thumbs
Published
Jul 17, 2026
Duration seconds
4435
Processing state
not_requested
Canonical source
https://soundcloud.com/idlethumbs/three-moves-ahead-652
Audio
https://feeds.soundcloud.com/stream/2363106002-idlethumbs-three-moves-ahead-652.mp3
JSON
/v1/public/podcasts/idle-thumbs-1634120/episodes/three-moves-ahead-652-zerospace-early-access-interview
Markdown
/podcast/idle-thumbs-1634120/three-moves-ahead-652-zerospace-early-access-interview.md

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Summary

Len sits down with Game Director Marv Gouw and Consulting Art Director (and Relic co-founder) J. Aaron Kambeitz to talk about ZeroSpace, a new RTS inspired by the greats of the genre with BioWare-style cutscenes and story decisions. We dig into the odd place RTSes find themselves in the industry right now, how the "Homeworld look" relates to typefaces, and how the changes in the games industry today echoes those the film industry went through decades ago.