Episode

Game Scoop! Presents: What Was the Year 2000 Like for Video Games?

Podcast
Game Scoop!
Published
May 18, 2026
Duration seconds
1827
Processing state
not_requested
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https://www.podtrac.com/pts/redirect.mp3/mgln.ai/e/495/pscrb.fm/rss/p/traffic.megaphone.fm/SBP9021274482.mp3
Audio
https://www.podtrac.com/pts/redirect.mp3/mgln.ai/e/495/pscrb.fm/rss/p/traffic.megaphone.fm/SBP9021274482.mp3
JSON
/v1/public/podcasts/game-scoop-160746/episodes/game-scoop-presents-what-was-the-year-2000-like-for-video-games
Markdown
/podcast/game-scoop-160746/game-scoop-presents-what-was-the-year-2000-like-for-video-games.md

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Summary

The year 2000 would see the launch of the best-selling console ever (PS2) and many of the highest-rated games ever. It was an exciting time that felt like gaming was about to explode with new innovations -- but some beloved companies (Sega) would struggle to adapt to the changing times. Learn more about your ad choices. Visit megaphone.fm/adchoices