Episode

DF Direct Q+A: Oblivion Remastered - Can Switch 2 Optimisations Fix PS5/PC/Xbox Versions?

Podcast
Digital Foundry Direct Weekly
Published
Aug 19, 2026
Duration seconds
3153
Processing state
not_requested
Canonical source
https://shows.acast.com/digital-foundry-direct-weekly/episodes/df-direct-qa-oblivion-remastered-can-switch-2-optimisations
Audio
https://sphinx.acast.com/p/open/s/69f9a6533a143563edc22e7f/e/6a857f8784cb7c690693c1d9/media.mp3
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Markdown
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Summary

Bethesda is promising a new patch for Oblivion Remastered based on the Switch 2 version's optimisations - but is there any evidence to suggest that the Switch 2 improvements will make any real differences for the other versions? Meanwhile, Oliver clarifies his comments on which PC specs reflect next-gen consoles, whether Project Helix will make much of a difference for Microsoft and whether Epic should make their own console (!). Finally, how come Switch 2 hasn't really much in the way of cross-gen first party exclusives? 00:00 Introduction 01:19 Supporter Q1: Can Switch 2 Optimisations Fix Oblivion Remastered on other systems? 16:47 Supporter Q2: How should we think about GPU VRAM and next gen consoles? 25:13 Supporter Q3: How was Nintendo able to transition from Switch 1 to Switch 2 so quickly? 32:24 Supporter Q4: If Microsoft stops shipping Xboxes, what will be lost? 40:57 Supporter Q5: Is Valve not being stringent enough with their Steam Deck Verified program? 45:49 Supporter Q6: Should Epic make their own Epic Games Machine with Unreal Engine optimizations? Hosted on Acast. See acast.com/privacy for more information.