# DF Direct Q+A: Oblivion Remastered - Can Switch 2 Optimisations Fix PS5/PC/Xbox Versions? Page: https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-oblivion-remastered-can-switch-2-optimisations-fix-ps5-pc-xbox-versions Text version: https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-oblivion-remastered-can-switch-2-optimisations-fix-ps5-pc-xbox-versions.md Podcast: [Digital Foundry Direct Weekly](https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590) Published: 2026-08-19T15:00:00+00:00 Episode link: https://shows.acast.com/digital-foundry-direct-weekly/episodes/df-direct-qa-oblivion-remastered-can-switch-2-optimisations Audio file: https://sphinx.acast.com/p/open/s/69f9a6533a143563edc22e7f/e/6a857f8784cb7c690693c1d9/media.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/digital-foundry-direct-weekly-5614590/episodes/df-direct-q-a-oblivion-remastered-can-switch-2-optimisations-fix-ps5-pc-xbox-versions Duration seconds: 3153 ## Resource Bethesda is promising a new patch for Oblivion Remastered based on the Switch 2 version's optimisations - but is there any evidence to suggest that the Switch 2 improvements will make any real differences for the other versions? Meanwhile, Oliver clarifies his comments on which PC specs reflect next-gen consoles, whether Project Helix will make much of a difference for Microsoft and whether Epic should make their own console (!). Finally, how come Switch 2 hasn't really much in the way of cross-gen first party exclusives? 00:00 Introduction 01:19 Supporter Q1: Can Switch 2 Optimisations Fix Oblivion Remastered on other systems? 16:47 Supporter Q2: How should we think about GPU VRAM and next gen consoles? 25:13 Supporter Q3: How was Nintendo able to transition from Switch 1 to Switch 2 so quickly? 32:24 Supporter Q4: If Microsoft stops shipping Xboxes, what will be lost? 40:57 Supporter Q5: Is Valve not being stringent enough with their Steam Deck Verified program? 45:49 Supporter Q6: Should Epic make their own Epic Games Machine with Unreal Engine optimizations? Hosted on Acast. See acast.com/privacy for more information. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/digital-foundry-direct-weekly-5614590/episodes/df-direct-q-a-oblivion-remastered-can-switch-2-optimisations-fix-ps5-pc-xbox-versions/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-oblivion-remastered-can-switch-2-optimisations-fix-ps5-pc-xbox-versions.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.