Episode

Miniatures Limit Design

Podcast
The SNARLcast
Published
Jun 29, 2026
Duration seconds
3770
Processing state
not_requested
Canonical source
https://snarlcast.podbean.com/e/miniatures-limit-design/
Audio
https://mcdn.podbean.com/mf/web/cf4jbiiacqttxsty/SNARLcast_ep037.mp3
JSON
/v1/public/podcasts/the-snarlcast-7263438/episodes/miniatures-limit-design
Markdown
/podcast/the-snarlcast-7263438/miniatures-limit-design.md

Actions

  • POST https://stenobird.com/v1/public/podcasts/the-snarlcast-7263438/episodes/miniatures-limit-design/transcription-requests
    Idempotently request low-priority transcript generation for this episode.
  • GET https://stenobird.com/podcast/the-snarlcast-7263438/miniatures-limit-design.md
    Read the agent-friendly Markdown representation of this episode resource.

Summary

Vince and Adam talk about how your game design can (and should) be constrained by miniatures. Check out Snarling Badger Studios on our website: https://www.snarlingbadger.com/ Follow us on Bluesky: Snarling Badger Studios https://bsky.app/profile/snarlingbadgers.bsky.social Vince Venturella https://bsky.app/profile/warhammerweekly.bsky.social Tabletop Minions https://bsky.app/profile/tabletopminions.bsky.social Follow us on Instagram: Snarling Badger Studios https://www.instagram.com/snarlingbadgers Vince Venturella https://www.instagram.com/vincentventurella Tabletop Minions https://www.instagram.com/tabletopminions