Episode
Inside modern game design - Cheryl Platz (Riot Games, Microsoft)
- Podcast
- The Product Experience
- Published
- Feb 16, 2026
- Duration seconds
- 3075
- Processing state
not_requested
Actions
POST https://stenobird.com/v1/public/podcasts/the-product-experience-1156837/episodes/inside-modern-game-design-cheryl-platz-riot-games-microsoft/transcription-requests
Idempotently request low-priority transcript generation for this episode.GET https://stenobird.com/podcast/the-product-experience-1156837/inside-modern-game-design-cheryl-platz-riot-games-microsoft.md
Read the agent-friendly Markdown representation of this episode resource.
Summary
Cheryl Platz, Cheryl Platz, former UX Director for Riot Games, Scopely and Author of "The Game Development Strategy Guide," returns to The Product Experience to explore how video game design principles can transform product development. From her time at Riot Games and Marvel Strike Force to teaching at Carnegie Mellon, Cheryl shares hard-won lessons about player motivation, onboarding, and building products that thrive. Discover why competition is no longer the primary driver of modern...