Episode

Cairn Is a Climbing Game for the Real Ones

Podcast
The Besties
Published
Jan 29, 2026
Duration seconds
3048
Processing state
not_requested
Canonical source
http://besties.fan/
Audio
https://afp-9384.calisto.simplecastaudio.com/c707e48c-0e5b-4dcd-a183-3a248de67b6e/episodes/4249ea1e-4993-4212-869b-5538e027ab34/audio/128/default.mp3?aid=rss_feed&awCollectionId=c707e48c-0e5b-4dcd-a183-3a248de67b6e&awEpisodeId=4249ea1e-4993-4212-869b-5538e027ab34&feed=Urk3897_
JSON
/v1/public/podcasts/the-besties-745210/episodes/cairn-is-a-climbing-game-for-the-real-ones
Markdown
/podcast/the-besties-745210/cairn-is-a-climbing-game-for-the-real-ones.md

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Summary

Climbing games have become a trend over the past few years, ranging from the AAA mountains of Death Stranding to the indie polygonal crags of Peak. But no climbing game has been as loyal to the actual physical experience of ascending cold, hard rock as Cairn. The guys report on their time on the cliffs. Plus, Plante shares his feelings about the brilliant adventure game, Perfect Tides: Station to Station. You can hear more about that game in Plante’s recent interview with its creator, Meredith Gran.