Episode

Software for Elite Athletes with Kyle Boddy

Podcast
Software Unscripted
Published
Sep 26, 2024
Duration seconds
4077
Processing state
not_requested
Canonical source
https://shows.acast.com/software-unscripted/episodes/software-for-elite-athletes-with-kyle-boddy
Audio
https://sphinx.acast.com/p/open/s/664fde3eda02bb0012bad909/e/66f4644a4db0ebf24fce57e8/media.mp3
JSON
/v1/public/podcasts/software-unscripted-5320480/episodes/software-for-elite-athletes-with-kyle-boddy
Markdown
/podcast/software-unscripted-5320480/software-for-elite-athletes-with-kyle-boddy.md

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Summary

Richard talks with Kyle Boddy about the biomechanical and data analysis software Kyle wrote—and continues to write—as the founder and CTO of Driveline Baseball, a data-driven player development company that has landed numerous players in Major League Baseball, including multiple Most Valuable Players and 2024's number one draft pick. They talk about Kyle's background in PHP and the C++ he wrote to coordinate budget high-speed cameras back when Driveline was a one-programmer garage shop, up through today where large language models have become an integral part of the development team's daily work. Driveline Baseball: https://www.drivelinebaseball.com/ Washington Post article: https://www.washingtonpost.com/opinions/2024/04/10/op-moneyballai/ Documentary about Driveline: https://youtu.be/K5Dnshu7atU Phind AI: https://www.phind.com Hosted on Acast. See acast.com/privacy for more information.