Episode
Discussing STALKER 2’s Future Roadmap, Lore, and the Team’s Perseverance | Developer Interview
- Podcast
- Snap Aim Podcast
- Published
- Apr 20, 2025
- Duration seconds
- 3051
- Processing state
not_requested
Actions
POST https://stenobird.com/v1/public/podcasts/snap-aim-podcast-6632262/episodes/discussing-stalker-2-s-future-roadmap-lore-and-the-team-s-perseverance-developer-interview/transcription-requests
Idempotently request low-priority transcript generation for this episode.GET https://stenobird.com/podcast/snap-aim-podcast-6632262/discussing-stalker-2-s-future-roadmap-lore-and-the-team-s-perseverance-developer-interview.md
Read the agent-friendly Markdown representation of this episode resource.
Summary
Stella sat down with Ingwar Dovgoteles — Head of Cinematics / Cutscenes Director / Creative Director, Mykyta Balnov — Lead Compliance Artist, and Mykyta Horodyvskyi — Community and Social Media Manager from GSC Game World to chat about the current state of STALKER 2, the roadmap ahead, behind the scenes insight on development, and how they’ve persevered through war times while creating this long awaited game.