Episode

Samuel Horti on Super Mega Baseball

Podcast
Remap Radio
Published
Jul 29, 2026
Duration seconds
4232
Processing state
not_requested
Canonical source
https://s.gum.fm/s-64b956da98687fb76eb364b9/rss.art19.com/episodes/90c0e260-2f21-47d9-91c4-1b5e074a5ce2.mp3?rss_browser=BAhJIg90cmFuc2NyaWJyBjoGRVQ%3D--952c5701c84ad333c69d5faa668f8177091704f0
Audio
https://s.gum.fm/s-64b956da98687fb76eb364b9/rss.art19.com/episodes/90c0e260-2f21-47d9-91c4-1b5e074a5ce2.mp3?rss_browser=BAhJIg90cmFuc2NyaWJyBjoGRVQ%3D--952c5701c84ad333c69d5faa668f8177091704f0
JSON
/v1/public/podcasts/remap-radio-6410571/episodes/samuel-horti-on-super-mega-baseball
Markdown
/podcast/remap-radio-6410571/samuel-horti-on-super-mega-baseball.md

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Summary

Samuel Horti joins Rob to talk about Super Mega Baseball. They discuss its brilliant “traits” system, never-to-be-beaten difficulty settings, delightfully slippery pitching and batting controls, and the “just-enough” franchise mode. They also discuss whether the game is truly an arcade baseball game, or if it’s occupying space that hardcore sims began from in the SNES and Pentium eras. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info .