Episode

RNR 361 - Gamemaking and AI coding with Jamon Holmgren

Podcast
React Native Radio
Published
Apr 28, 2026
Duration seconds
2869
Processing state
not_requested
Canonical source
https://www.reactnativeradio.com
Audio
https://cdn.simplecast.com/media/audio/transcoded/1208ee61-9c16-43c1-bc4c-ca790717f4a8/2de31959-5831-476e-8c89-02a2a32885ef/episodes/audio/group/8b3c4f6f-e2e3-41a9-b42b-7c9c7bbcd3fc/group-item/f9b26f6c-d01e-484d-aaea-98ee587bee9e/128_default_tc.mp3?aid=rss_feed&feed=hEI_f9Dx
JSON
/v1/public/podcasts/react-native-radio-1381008/episodes/rnr-361-gamemaking-and-ai-coding-with-jamon-holmgren
Markdown
/podcast/react-native-radio-1381008/rnr-361-gamemaking-and-ai-coding-with-jamon-holmgren.md

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Summary

Jamon is back! Jamon joins Robin to discuss his game Gunship Origins, built in Godot and being distributed with MicroProse. Jamon also shares his popular "Night Shift" workflow, running AI agents overnight while he thinks through the system by day.