Episode

Non-Breaking Space on Artifacts & History

Podcast
Paper Labyrinths
Published
Jan 1, 2026
Duration seconds
3970
Processing state
not_requested
Canonical source
https://9e037446-7433-497a-8be8-36a1ebb621d7.libsyn.com/non-breaking-space-on-artifacts-history
Audio
https://traffic.libsyn.com/secure/9e037446-7433-497a-8be8-36a1ebb621d7/labyrinth-011.mp3?dest-id=4918790
JSON
/v1/public/podcasts/paper-labyrinths-7233051/episodes/non-breaking-space-on-artifacts-history
Markdown
/podcast/paper-labyrinths-7233051/non-breaking-space-on-artifacts-history.md

Actions

  • POST https://stenobird.com/v1/public/podcasts/paper-labyrinths-7233051/episodes/non-breaking-space-on-artifacts-history/transcription-requests
    Idempotently request low-priority transcript generation for this episode.
  • GET https://stenobird.com/podcast/paper-labyrinths-7233051/non-breaking-space-on-artifacts-history.md
    Read the agent-friendly Markdown representation of this episode resource.

Summary

We talk with Non-Breaking Space about expressive play, mechanics of scale, hidden information, and librarians. Non-Breaking Space ( https://www.nbsp1618.games/ ) is the designer of Cross Bronx Expressway ( https://www.gmtgames.com/p-953-cross-bronx-expressway.aspx ), a competitive city-builder that simulates urban and societal development in the South Bronx between the years 1940 and 2000. He is also the designer of The Archivist's Dream ( www.nbsp1618.games/session/the-archivists-dream ), a hybrid RPG-megagame adaptation of Wehrlegig's John Company , a game about the rise and fall of the British East India company.) Listen to the episode of End Notes that Brendan mentions here: https://podcasts.apple.com/us/podcast/endnotes-cross-bronx-expressway/id1840058034?i=1000726985016 --- Paper Labyrinths is hosted by Nic Tringali ( https://blog.enceledean.com/ ) and Brendan McLeod ( https://brendanmcleod.dev ) Our theme music is by Megan Carnes ( https://www.megancarnesmusic.com/ ) https://paperlabyrinths.com