Episode
GDC 2026 Special (Part 1)
- Published
- Apr 2, 2026
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- https://nicegames.club/episode/425
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Summary
This year's GDC Special is a big one. So big that this episode is over 2 hours long... and it's only part 1 (but your nice hosts don't know that yet)! 0:15:49 GDC 2026 - Monday GDC Encounters: Speed Networking Day 1 Game Developer Conference The Tension: Designing for Discomfort in 'Wanderstop' Steven Margolin Game Developer Conference The Black Designers' Dilemma "Carl Varnado, Jabari Ali, Jarory DeJesus, Evan Narcisse" Game Developer Conference The Games Industry Social (aka: GIG IRL) Media Indie Exchange (aka: The MIX) Dogpile Toot Games Game Funding: Lessons from Outersloth "Victoria Tran, Forest Willard" Game Developer Conference Outersloth reveals its game funding agreement with developers Alex Forbes-Calvin GamesIndustry.biz From Beautiful to Playable: Texture Compression Secrets Every Game Artist Shoul… Jad Deeb Game Developer Conference Four Artists Use Substance 3D to Texture 'Clair Obscur: Expedition 33' "Alan Reynaud, Mathieu Costat" Game Developer Conference GDC 101 "Sam Warnke, Natalie Sam" Game Developer Conference From Reliable to Respected: Breaking Free of the Good Job Trap Cecile Hemery Game Developer Conference Establishing the Standards and Practices of Game Preservation "Garrett Fredley, Andrew Borman" Game Developer Conference Fresh Grad to Art Director: My Journey at 'Love and Deepspace' Xianzi Feng Game Developer Conference Cutscene Pipeline in 'Love and Deepspace' "Xianyu Wang, Ji Zhang" Game Developer Conference 1:06:09 GDC 2026 - Tuesday Game Education Roundtable Day 1 Game Developer Conference Praise the Architect and Pass the Ammunition: Health & Damage in 'The Outer Wor… Game Developer Conference 'Civilization VII': Impactful UI Sound Design at Scale Kadet Kuhne Game Developer Conference Why We Still Believe: A Conversation with Amir Satv…