Episode

Building the Raid: Designing the World of Arc Raiders

Podcast
Level Design Lobby
Published
Jan 27, 2026
Duration seconds
3182
Processing state
not_requested
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https://leveldesignlobby.libsyn.com/building-the-raid-designing-the-world-of-arc-raiders
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JSON
/v1/public/podcasts/level-design-lobby-506521/episodes/building-the-raid-designing-the-world-of-arc-raiders
Markdown
/podcast/level-design-lobby-506521/building-the-raid-designing-the-world-of-arc-raiders.md

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Summary

In this episode, I'm joined by Tim Spaninks , level designer on Arc Raiders , for a deep dive into his journey through the game industry and the craft of designing immersive worlds. We talk about how Tim broke into game development, the lessons he's learned along the way, and how creating content on his YouTube channel has shaped his approach to both learning and teaching game design. The heart of the conversation focuses on level design in Arc Raiders how levels are planned, iterated on, and balanced to support exploration, combat, and player choice. Tim shares his design mindset, practical workflows, and what it really takes to build spaces that feel fun, readable, and alive in a large-scale multiplayer experience. Whether you're an aspiring game developer, a level design nerd, or just excited about Arc Raiders , this episode offers a thoughtful behind-the-scenes look at how great game worlds come together. Sign Up to News Letter: https://bit.ly/4eNPm8X -------- Contact Tim -------- Website: https://www.timspaninks.com/ X: https://x.com/TimLevelDesign Instagram: https://www.instagram.com/timdoesleveldesign/ ------------------ Level Design Kit ----------------- Buy Here: https://bit.ly/4gYaJ9d ------------- Let's Design Books --------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS - ---------------------- Contact Me ----------------------- Website: https://www.m axpears.com/​ Email: [email protected]