Episode

The Elder Scrolls IV: Oblivion Remastered Review With Ex Bethesda Devs (Kurt Kuhlmann, Bruce Nesmith, Nate Purkeypile & Jeremy Bryant)

Podcast
Kiwi Talkz
Published
Jun 15, 2025
Duration seconds
3627
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https://rss.com/podcasts/kiwi-talkz/2069950
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https://content.rss.com/episodes/175970/2069950/kiwi-talkz/2025_06_18_15_42_17_60a3cfb2-154c-42e5-b3c1-96c51cfe0064.mp3
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Summary

I got some of the old Bethesda crew back together (Jeremy Bryant, Nate Purkeypile, Bruce Nesmith & Kurt Kuhlmann) to review the remaster and talk about the old game and Bethesda as a whole. Enjoy! #bethesda #elderscrolls #oblivionremastered Nate Purkeypiles Games! Check them out! The Axis Unseen - https://store.steampowered.com/app/1807810/The_Axis_Unseen/ Deedlee Doo Carkour! - https://store.steampowered.com/app/3582590/Deedlee_Doo_Carkour/ Bruce Nesmiths Books https://www.amazon.com/Books-Bruce-Nesmith/s?rh=n%3A283155%2Cp_27%3ABruce%2BNesmith TIMESTAMPS 00:00 - Intro 00:50 - The Artstyle Of TESIV:Oblivion Remastered 06:34 - Unreal Engine Replacing Game Bryo Engine In Oblivion Remastered 09:14 - TES VI/Fallout 3 Remaster 10:35 - History Of The Levelling System In TES:IV Oblivion 16:31 - Devs Tricking Todd Howard To Get Stuff In Oblivion 19:11 - Oblivion’s Influence From The LOTR Films 22:40 - Copyright Lawsuits 24:10 - Why You Couldn’t Sprint In The Original Game 25:10 - Getting Oblivion To Run On Xbox 360 Was A Huge Endeavor 26:37 - TESVI Launch Title For The Next Xbox/Cross-Gen Games 28:21 - The Overworld Map Design 30:00 - The Dungeon Design/Level Designers Started With Oblivion 32:15 - Radiant AI Evolution/Emerging Gameplay 36:50 - Why Bethesda Games Have So Many Bugs 39:00 - Why Bethesda Games Will Never Be Bug Free 46:50 - Challenges Of Making An Elder Scrolls Film/TV Show 52:40 - Shivering Isles/DLC 58:37 - Nate Speaks About His Indie Games/Bruce Speaks About His Novels