Episode
DK Bananza Review With Former Donkey Kong Country Devs!!!
- Podcast
- Kiwi Talkz
- Published
- Dec 20, 2025
- Duration seconds
- 3817
- Processing state
not_requested- Canonical source
- https://rss.com/podcasts/kiwi-talkz/2377933
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Summary
I am joined by Kynan Pearson (Senior Designer on DKC Returns) and Ted Anderson (Environmental Artist on DKC Returns & Tropical Freeze) to review DKC Bananza #donkeykongbananza #donkeykong #donkeykongcountry TED ANDERSONS UPCOMING GAMES https://store.steampowered.com/app/3565460/Tahitian_Driftin/ https://store.steampowered.com/app/3968340/Foolish_Earthlings/ TED ANDERSONS GAME STUDIO PROMOTION IN AUSTIN TEXAS INFO IS HERE https://www.oddwoodbrewing.com/ TIMESTAMPS 00:00 - Intro 00:39 - 2D Sections In DK Bananza 02:45 - Voxel Tech Limiting DK Bananza/Destructible Terrain 06:15 - Animal Transformations/Nintendo’s Design Philosophy Evolution 17:29 - DK Bananza Is A Beautiful Mess/Honouring Rare’s Contributions 22:00 - DK Bananza Music/David Wise’s Absence Is Felt 26:15 - Nostalgia In Nintendo Games 27:10 - Favourite Layer Debate spoilers 30:20 - Void Kong 31:53 - The Final Boss/Ending ***SPOILERS*** 37:50 - Nintendo Universe Merging 40:51 - Mario & DK Crossover 42:50 - DK Bananza Was Built On The Foundation Of Odyssey 43:49 - DK Bananza Control Scheme 51:20 - Voxel Terrain/Camera Issues 53:33 - Art Direction Of The Final Boss 55:30 - Void Kong Boss Fight/Ending Build Up 58:07 - Pauline Singing Mechanics 01:00:28 - Donkey Kong Film 01:02:03 - Closing Comments/Pixel Arcades