Episode
#37 - Josh Wood: Let's Go? To Wisconsin
- Published
- Jul 9, 2025
- Duration seconds
- 4438
- Processing state
not_requested- Canonical source
- https://rss.com/podcasts/intertextualcardboardexperience/2107325
Actions
POST https://stenobird.com/v1/public/podcasts/intertextual-experience-a-board-game-podcast-6581735/episodes/37-josh-wood-let-s-go-to-wisconsin/transcription-requests
Idempotently request low-priority transcript generation for this episode.GET https://stenobird.com/podcast/intertextual-experience-a-board-game-podcast-6581735/37-josh-wood-let-s-go-to-wisconsin.md
Read the agent-friendly Markdown representation of this episode resource.
Summary
Josh Wood, designer and developer at AEG, joins the show as I lead him on a tour of my great home state, Wisconsin. Despite my chaotic whims as a tour guide, Josh had some say in the destination choices, “drafting” between one of two locations for our third through sixth stops—with those selections discarding a different set of prepared questions. Fortunately for you, the third member of this trip, you were in for a treat no matter what locations/questions were selected, as Josh’s attention to detail, place, movement, stories, art, and experience leave you with a fantastic episode (and awesome games; go check out Josh’s games). Josh’s: BGG Page Instagram Bluesky Let’s Go! To Japan Designer Diary #1 …. and #2 Pre-timestamp/chapter notes note: As the structure of this a selection between locations that each have their own linked question, these notes won’t explicitly spell out “where” we’re going or what the question is explicitly, but there will be a high-level idea mentioned. The first two locations were kind of linked to some introductory thoughts, so those will be more normal. Additionally, the travel distances will be posted on the Games Mentioned in this Episode Google Doc (click if you listened, otherwise you’ll be spoiled a bit). Show Introduction and the Apostle Islands (0:00) How Josh’s background in visual effects has entered his game design mixed in with some stories behind his art/art direction. Spring Green/House on the Rock (10:33) Josh talks about the story behind Let’s Go! To Japan and other autobiographical elements of his design. Some of the aforementioned focus on place and theme take place here as well. [Semi-related, but I misspoke and said this was a Frank Lloyd Wright design. While he is a part of the story, he definitely wasn’t the person who des…