Episode
History of the Anno series with Creative Director Manuel Reinher
- Podcast
- Game Maker's Notebook
- Published
- Jan 26, 2026
- Duration seconds
- 4944
- Processing state
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Summary
Trent Kusters chats with Ubisoft Mainz Creative Director, Manuel Reinher . Together they discuss his extensive work in the Anno series and his path from the art team to direction; the creative and technical challenges of working in the historical strategy game genre; their approach to depicting the Roman Empire in the latest series release, Anno 117: Pax Romana ; how a seemingly simple transition from square to hexagon tiles comes with massive ramifications in all parts of game design; and how they tackle accessibility without sacrificing complexity and depth. This episode is supported by Xsolla Episode Host: Trent Kusters Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review . Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation