Episode

DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen

Podcast
Digital Foundry Direct Weekly
Published
Apr 6, 2026
Duration seconds
5260
Processing state
not_requested
Canonical source
https://shows.acast.com/digital-foundry-direct-weekly/episodes/69f9a664836b4ec718b338f0
Audio
https://sphinx.acast.com/p/open/s/69f9a6533a143563edc22e7f/e/b0bb48fe-31c8-11f1-8081-9bb58a69556f/media.mp3
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Markdown
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Summary

Pearl Abyss has started research into a Switch 2 port of Crimson Desert, but warns that there may be cutbacks and changes - so what would they be? Rich, John and Alex discuss before moving onto a brace of new Nvidia technologies. DLSS Dynamic Multi Frame-Gen feels like it isn't quite finished, while Auto Shader Compilation also feels early - failing to address the main #StutterStruggle problem. John shares his impressions of Daytona USA on MAME, the team assess the latest PS6 leaks, while unearthing original Assassin's Creed Unity E3 2014 trailers raises a lot of questions...0:00:00 Introduction 0:00:50 News 1: Crimson Desert Switch 2 has begun R&D0:12:08 News 2: DLSS 4.5 Dynamic Multi Frame Gen tested! 0:32:55 News 3: Nvidia Auto Shader Compilation aims to smooth driver updates 0:45:25 News 4: Daytona USA finally in great shape on MAME 0:56:28 News 5: PS6 leaks: Handheld CPU spec, BoM cost, online infrastructure 1:12:49 Content discussion: E3 2014 Assassin’s Creed Unity demos Hosted on Acast. See acast.com/privacy for more information.