Episode

DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake

Podcast
Digital Foundry Direct Weekly
Published
Apr 2, 2026
Duration seconds
2999
Processing state
not_requested
Canonical source
https://shows.acast.com/digital-foundry-direct-weekly/episodes/69f9a67068235ca3bc40b00b
Audio
https://sphinx.acast.com/p/open/s/69f9a6533a143563edc22e7f/e/134e7620-2dc9-11f1-8676-33dd8e7912c8/media.mp3
JSON
/v1/public/podcasts/digital-foundry-direct-weekly-5614590/episodes/df-direct-q-a-the-600-playstation-5-debate-ps5-pro-vs-pc-pricing-ocarina-of-time-remake
Markdown
/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-the-600-playstation-5-debate-ps5-pro-vs-pc-pricing-ocarina-of-time-remake.md

Actions

  • POST https://stenobird.com/v1/public/podcasts/digital-foundry-direct-weekly-5614590/episodes/df-direct-q-a-the-600-playstation-5-debate-ps5-pro-vs-pc-pricing-ocarina-of-time-remake/transcription-requests
    Idempotently request low-priority transcript generation for this episode.
  • GET https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-the-600-playstation-5-debate-ps5-pro-vs-pc-pricing-ocarina-of-time-remake.md
    Read the agent-friendly Markdown representation of this episode resource.

Summary

The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show.00:00 Introduction01:33 Supporter Q1: How should we plan for a long cross generation period, in light of PS5 price increases?15:25 Supporter Q2: Is the PS5 Pro still good value compared to a gaming PC?22:56 Supporter Q3: What would you like to see for a remake of Ocarina of Time? 28:47 Supporter Q4: Could Project Helix lead to an end for shader compilation stutter?32:49 Supporter Q5: Should next-gen consoles include 3D V-Cache? And what should we make of the 9950X3D2?39:36 Supporter Q6: Could you split PC coverage up amongst the team? Hosted on Acast. See acast.com/privacy for more information.