Episode

DF Direct Q+A: Creation Engine 3 in Elder Scrolls 6/Fallout 5, Is Doom THE Great American Videogame?

Podcast
Digital Foundry Direct Weekly
Published
Jul 24, 2026
Duration seconds
3061
Processing state
not_requested
Canonical source
https://shows.acast.com/digital-foundry-direct-weekly/episodes/df-direct-qa-creation-engine-3-in-elder-scrolls-6fallout-5-i
Audio
https://sphinx.acast.com/p/open/s/69f9a6533a143563edc22e7f/e/6a60f14244c9eabf3c3e25c8/media.mp3
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Markdown
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Summary

The Q+A show returns, with Rich, Oliver and Will getting to grips with the potential of the Creation Engine 3 in The Elder Scrolls 6 and Fallout 5, while assessing the merits of Doom as THE great American videogame. Sony's new vapour chamber patent is considered for PS6 viability, while questions linger over what Sega's support for Nvidia's RTX Spark actually amounts to. And there's more: what would the generation have looked like if it stuck to 30fps? Is Sony killing discs really about its post-handheld ecosystem? And what's the deal with Oliver's cat? 00:00 Introduction 00:42 Supporter Q1: What can we expect from Bethesda’s Creation Engine 3? 13:58 Supporter Q2: Is Doom (1993) the great American video game? 20:37 Supporter Q3: Does Sony’s new vapour chamber patent mean they are ditching liquid metal? 26:58 Supporter Q4: Will developers deliver native ARM versions of their games for RTX Spark? 33:16 Supporter Q5: Would console graphics look better if developers skipped 60 FPS modes entirely? 41:40 Supporter Q6: Has the next-gen portable PlayStation driven Sony’s decision to kill discs? 46:58 Supporter Q7: When will we see the non-tail parts of Oliver’s cat? Hosted on Acast. See acast.com/privacy for more information.