Episode
$500M in 2 Years: Here's How Grand Games Did It!
- Podcast
- Deconstructor of Fun
- Published
- Jun 8, 2026
- Duration seconds
- 3521
- Processing state
not_requested
Actions
POST https://stenobird.com/v1/public/podcasts/deconstructor-of-fun-223878/episodes/500m-in-2-years-here-s-how-grand-games-did-it/transcription-requests
Idempotently request low-priority transcript generation for this episode.GET https://stenobird.com/podcast/deconstructor-of-fun-223878/500m-in-2-years-here-s-how-grand-games-did-it.md
Read the agent-friendly Markdown representation of this episode resource.
Summary
Two mobile games with a $500M annual run rate in just two years, with a fivefold revenue increase in the last 12 months alone. If you're building in mobile gaming or just want to understand what a genuine rocket ship looks like from the inside, this one's worth your time.Grand Games' founder Batuhan Çelebi built one of the fastest-growing mobile game studios in history. In this episode, Batuhan breaks down exactly how Grand Games did it: the multi-studio structure that keeps teams small and ownership real, the game greenlight process that filters out imitation before it starts, and why Turkish mobile gaming talent is pound-for-pound best in the world. We also get into the honest stuff. The capability gaps they're still closing, what happens if growth flattens, and brutal seasons of raising his first round.