Episode
Ep 1925 Are Your Players Shooting More… or Becoming Better Shooters?
- Published
- May 11, 2026
- Duration seconds
- 541
- Processing state
not_requested- Canonical source
- https://teachhoops.com/
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Summary
https://teachhoops.com/ Episode Title: Are Your Players Shooting More… or Becoming Better Shooters? Every coach says it in May: “Get in the gym and shoot.” But when November hits, many players did shoot… they just didn’t improve at the shots that win games. This episode breaks down how to turn summer shooting from “empty calories” into real, transferable improvement. Most summer shooting fails because it isn’t real enough. Games don’t give perfect reps. Games give tired legs, closeouts, decisions, a clock, and pressure. So your workouts have to include those same conditions. 1) Track MAKES, not attempts “I got up 500 shots” doesn’t matter. The better question: “How many did you MAKE?” Set standards like: 100 game-speed makes, not “shoot for an hour.” 2) Shoot in game buckets Build a shot menu that matches real basketball: Catch and shoot One-dribble pull-up Finish at the rim Free throws (especially under fatigue) 3) Add decisions to every rep Shooters aren’t just shooters—they’re decision-makers. Simple read system: Short closeout: shoot Hard closeout: one-dribble pull-up Help steps up: make the pass Even solo workouts can include reads (sprint-to-ball, shot fake, relocate, etc.). 4) Finish with fatigue + pressure If workouts end when players feel good, it won’t hold up in games. Finish with a rule: Make 10 free throws in a row Make 3 in a row from the corner before leaving Make 2 in a row after a hard sprint No passer = no game speed (rebounding and strolling back isn’t real) No footwork standard (every rep looks different) No randomness (same spot, same rhythm, same comfort) Fix with partner talk-throughs or timed shooting + mandatory relocation. Form shooting: make 10 in a row Catch and shoot: 5 spots, make 5 each One-dribble pull-ups: elbows, make 5 each direction…