Episode
Everyone Is Wrong About Pragmata (The Pronatalist Game)
- Published
- May 1, 2026
- Duration seconds
- 4406
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Summary
Malcolm & Simone Collins discuss the viral controversy around the game Pragmata — a title that explicitly celebrates fatherhood and pronatalism. Is “dad corn” (games that stimulate parental instincts) as sinful as traditional porn? How should we think about masturbating evolutionary pathways for bonding with children? In this unfiltered Based Camp episode, they break down:• Why Pragmata triggers leftists• The difference between healthy vs toxic ways to engage with parental instincts• Why gamers actually have more kids than non-gamers (with data)• Hassan’s “gamers are unfuckable losers” take demolished• Deontology vs consequentialism in faith, gaming, and family formation• Historic Christian attitudes toward sex, beauty, and pronatalism A must-watch for anyone interested in pronatalism, video game culture, evolutionary psychology, and building high-fertility families in the modern world. Video Game Developer Dads Here’s the spreadsheet referenced in the episode . It includes: * 30 notable male video game developers * Key games/works * Father status: Father, Childless, or Unknown * Children count where available * Evidence summaries * Source URLs in both the main sheet and a dedicated Sources sheet * A Summary sheet with formulas and a pie chart Summary results: * Fathers: 20 of 30, 66.7% * Explicitly childless: 2 of 30, 6.7% * Unknown/publicly undocumented: 8 of 30, 26.7% Episode Transcript Malcolm Collins: [00:00:00] Corn, what it does is all humans, because of evolutionary reasons, have a collection of pathways that cause pleasure when you do things tied to the birthing and rearing of the next generation. if you’re here saying pragmata is not core, right? Functionally, how is it different? If I’m in my room and I’m playing pragmata, which I’m playing the game, I am fa…