Episode

When the CDC Studied World of Warcraft

Podcast
Azeroth Morning Radio: A World of Warcraft Podcast
Published
Jun 9, 2026
Duration seconds
4576
Processing state
not_requested
Canonical source
https://azerothmorningradio.podbean.com/e/when-the-cdc-studied-world-of-warcraft/
Audio
https://mcdn.podbean.com/mf/web/gz7cuai67577k2js/AMR_37_-_When_the_CDC_Studied_World_of_Warcrafta6a5o.mp3
JSON
/v1/public/podcasts/azeroth-morning-radio-a-world-of-warcraft-podcast-7506284/episodes/when-the-cdc-studied-world-of-warcraft
Markdown
/podcast/azeroth-morning-radio-a-world-of-warcraft-podcast-7506284/when-the-cdc-studied-world-of-warcraft.md

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Summary

On this episode of Azeroth Morning Radio, we discuss how Blizzard can improve the new player experience in World of Warcraft, break down everything coming in Patch 12.0.7: Revelations, and explore why WoW remains one of the most influential games ever made. Plus, we revisit the legendary Corrupted Blood Incident, the accidental in-game pandemic that became so famous it caught the attention of real-world epidemiologists and the CDC.