Episode

Product Management When Software Creation Is Cheap

Podcast
AI News & Strategy Daily with Nate B. Jones
Published
May 29, 2026
Duration seconds
757
Processing state
not_requested
Canonical source
https://natesnewsletter.substack.com/p/product-management-cheap-software-governance
Audio
https://sphinx.acast.com/p/open/s/69ab3b7c7036d739021982df/e/6a1638f1cb11d38a8bfe409d/media.mp3
JSON
/v1/public/podcasts/ai-news-strategy-daily-with-nate-b-jones-7703542/episodes/product-management-when-software-creation-is-cheap
Markdown
/podcast/ai-news-strategy-daily-with-nate-b-jones-7703542/product-management-when-software-creation-is-cheap.md

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Summary

For deeper playbooks and analysis: https://natesnewsletter.substack.com/ Product management is changing as AI makes first versions cheaper. The obvious advice is that PMs should prototype more, but the deeper shift is about judgment: deciding what should exist, what should be deleted, who a product is for, what standard it needs to meet, and what the company is willing to rely on. Nate walks through the move from rationing scarce engineering to classifying software abundance, including the Prototype Commons, production class ladders, and why promotion and demotion become core product work. Hosted on Acast. See acast.com/privacy for more information. Hosted on Acast. See acast.com/privacy for more information.