{"podcast":{"title":"The Hardware Unboxed Podcast","slug":"the-hardware-unboxed-podcast-6574188","podcast_index_feed_id":6574188,"rss_url":"https://feeds.acast.com/public/shows/64db275277fd79001173cfd5","website_url":"https://shows.acast.com/the-hardware-unboxed-podcast","image_url":"https://assets.pippa.io/shows/cover/1692083731574-4d58d6eeb2db7814395e50608e294b95.jpeg","author":"Hardware Unboxed","episode_count":107,"summary":"Steve and Tim from the YouTube channel Hardware Unboxed bring to you a weekly show discussing all the latest news and interesting topics in the PC hardware and gaming scene. With our decades of experience testing and benchmarking hardware, you'll be sure to enjoy various insights into tech and the occasional guest, especially if you love building PCs and playing PC games. Hosted on Acast. See acast.com/privacy for more information.","last_synced_at":"2026-07-17T20:19:48.468444+00:00","page_url":"https://stenobird.com/podcast/the-hardware-unboxed-podcast-6574188"},"episode":{"title":"Borderlands 4 Poor Optimization, DLSS as a Crutch, Can it Be Fixed?","slug":"borderlands-4-poor-optimization-dlss-as-a-crutch-can-it-be-fixed","published_at":"2025-09-19T11:00:00+00:00","page_url":"https://stenobird.com/podcast/the-hardware-unboxed-podcast-6574188/borderlands-4-poor-optimization-dlss-as-a-crutch-can-it-be-fixed","show_page_url":"https://stenobird.com/podcast/the-hardware-unboxed-podcast-6574188","url":"https://shows.acast.com/the-hardware-unboxed-podcast/episodes/borderlands-4-poor-optimization-dlss-as-a-crutch-can-it-be-f","audio_url":"https://sphinx.acast.com/p/open/s/64db275277fd79001173cfd5/e/68ccd95659fdf3f5312476fe/media.mp3","summary":"Episode 82: A quick update on the YouTube views situation, then into a Borderlands 4 discussion. What is the state of the game currently? What do we make of Randy Pitchford's comments? Is DLSS being used as a crutch instead of proper optimization? Can it be fixed? CHAPTERS 00:00 - Intro 01:05 - Update on the YouTube views situation 17:17 - Initial thoughts on Borderlands 4 28:27 - The crutch of DLSS upscaling and frame generation 44:17 - Bizarre development choices 53:01 - Can Gearbox fix Borderlands 4? 1:07:14 - Updates from our boring lives SUBSCRIBE TO THE PODCAST Audio: https://shows.acast.com/the-hardware-unboxed-podcast Video: https://www.youtube.com/channel/UCqT8Vb3jweH6_tj2SarErfw SUPPORT US DIRECTLY Patreon: https://www.patreon.com/hardwareunboxed LINKS YouTube: https://www.youtube.com/@Hardwareunboxed/ Twitter: https://twitter.com/HardwareUnboxed Bluesky: https://bsky.app/profile/hardwareunboxed.bsky.social Hosted on Acast. See acast.com/privacy for more information.","meta_description":"Episode 82: A quick update on the YouTube views situation, then into a Borderlands 4 discussion. What is the state of the game currently? What do we make…","key_points":[],"chapters":[],"topics":[],"duration_seconds":5544,"processing_state":"processed","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/the-hardware-unboxed-podcast-6574188/episodes/borderlands-4-poor-optimization-dlss-as-a-crutch-can-it-be-fixed/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/the-hardware-unboxed-podcast-6574188/borderlands-4-poor-optimization-dlss-as-a-crutch-can-it-be-fixed.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]}}