{"podcast":{"title":"Remap Radio","slug":"remap-radio-6410571","podcast_index_feed_id":6410571,"rss_url":"https://rss.art19.com/remap-radio","website_url":"https://www.remapradio.com/","image_url":"https://content.production.cdn.art19.com/images/87/96/f1/5f/8796f15f-1322-4d5d-9e36-50a4e58e232c/d9df68f9c7db86166a35bc07d38ebe463a41ac63bccfde6890f47d4e50559e63f16383d7b47bb8dc2d62f24c77da28e67db873343fb1f0a79de4d7c9a1303cfb.jpeg","author":"Remap Radio","episode_count":265,"summary":"Remap Radio is a new podcast from the creators of the long-running video game podcast Waypoint Radio. Join Rob Zacny, Chia Contreras, Patrick Klepek, and their friends and colleagues as they set off on a new adventure that has them obsessing over the video game Dragon’s Dogma nearly as much as they question the nature of capitalism.","last_synced_at":"2026-07-29T22:21:26.880620+00:00","page_url":"https://stenobird.com/podcast/remap-radio-6410571"},"episode":{"title":"Games Feel Doomed. We Tried to Find Hope at PAX East","slug":"games-feel-doomed-we-tried-to-find-hope-at-pax-east","published_at":"2026-04-02T12:00:00+00:00","page_url":"https://stenobird.com/podcast/remap-radio-6410571/games-feel-doomed-we-tried-to-find-hope-at-pax-east","show_page_url":"https://stenobird.com/podcast/remap-radio-6410571","url":"https://s.gum.fm/s-64b956da98687fb76eb364b9/rss.art19.com/episodes/274d35ee-fa67-4718-867f-b902b45105e2.mp3?rss_browser=BAhJIg90cmFuc2NyaWJyBjoGRVQ%3D--952c5701c84ad333c69d5faa668f8177091704f0","audio_url":"https://s.gum.fm/s-64b956da98687fb76eb364b9/rss.art19.com/episodes/274d35ee-fa67-4718-867f-b902b45105e2.mp3?rss_browser=BAhJIg90cmFuc2NyaWJyBjoGRVQ%3D--952c5701c84ad333c69d5faa668f8177091704f0","summary":"Every day is a fresh horror in the world of games, but no matter what happens to the “industry,” the art isn’t going away. Where does one find hope? Patrick went shopping for hope at PAX East and came way inspired after chatting with a series of interesting developers, including El Paso, Elsewhere director (and Hellraiser voice actor!!) Xalavier Nelson Jr., Paranormal Activity: Threshold designer Brian Clarke (also responsible for the excellent The Mortuary Assistant), and more. Plus, in a lovely twist, Patrick was able to chat with several developers working on video games who are active parts of the Remap community, too. If that’s not hope, what is? Interviews: 3:26 - Xalavier Nelson Jr. 28:16 - Paranormal Activity 48:57 - Croak 1:01:40 - Barty's Adventure 1:18:32 - The Secret of Crystal Mountain See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info .","meta_description":"Every day is a fresh horror in the world of games, but no matter what happens to the “industry,” the art isn’t going away. Where does one find hope? Patri…","key_points":[],"chapters":[],"topics":[],"duration_seconds":5596,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/remap-radio-6410571/episodes/games-feel-doomed-we-tried-to-find-hope-at-pax-east/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/remap-radio-6410571/games-feel-doomed-we-tried-to-find-hope-at-pax-east.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]}}