{"podcast":{"title":"My Perfect Console with Simon Parkin","slug":"my-perfect-console-with-simon-parkin-5970647","podcast_index_feed_id":5970647,"rss_url":"https://feeds.acast.com/public/shows/63b458521043e00011114396","website_url":"https://shows.acast.com/my-perfect-console","image_url":"https://assets.pippa.io/shows/63b458521043e00011114396/1777821946817-906809b2-9c93-4b1c-b277-18517c7c67e0.jpeg","author":"Simon Parkin","episode_count":198,"summary":"In My Perfect Console , Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights. \"Thoroughly modern and ahead of its time...a gift.\" - NEW YORK'S VULTURE \"Charming, insightful.\" -- THE GUARDIAN TIME OUT'S 50 Best Podcasts VULTURE's Best Podcast of the Year Hosted on Acast. See acast.com/privacy for more information.","last_synced_at":"2026-07-21T14:20:51.393497+00:00","page_url":"https://stenobird.com/podcast/my-perfect-console-with-simon-parkin-5970647"},"episode":{"title":"Prokop Jirsa, lead designer (Kingdom Come: Deliverance 2).","slug":"prokop-jirsa-lead-designer-kingdom-come-deliverance-2","published_at":"2026-02-17T06:00:00+00:00","page_url":"https://stenobird.com/podcast/my-perfect-console-with-simon-parkin-5970647/prokop-jirsa-lead-designer-kingdom-come-deliverance-2","show_page_url":"https://stenobird.com/podcast/my-perfect-console-with-simon-parkin-5970647","url":"https://shows.acast.com/my-perfect-console/episodes/prokop-jirsa-lead-designer-kingdom-come-deliverance-2","audio_url":"https://sphinx.acast.com/p/open/s/63b458521043e00011114396/e/698db376d36bede6701d6fa5/media.mp3","summary":"Prokop Jirsa is a Czech game designer whose work has helped redefine what historical realism can look like in a modern role-playing game. After completing his Master’s degree at the&nbsp; Prague University of Economics and Business , he joined&nbsp; Warhorse Studios &nbsp;as a designer on&nbsp; Kingdom Come: Deliverance . &nbsp; There, he helped shape the game’s uncompromising approach to first-person immersion, historically grounded combat, and player choice rooted in consequence rather than power fantasy. Following the success of the first game, he continued that work as Lead Designer on its sequel—expanding its systems, scope, and narrative ambition while holding fast to the studio’s commitment to authenticity and player agency.&nbsp; Across his career, his design philosophy has consistently favoured trust in the player, an approach that has earned Warhorse a devoted audience and a distinctive place in contemporary RPG design. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.","meta_description":"Prokop Jirsa is a Czech game designer whose work has helped redefine what historical realism can look like in a modern role-playing game. After completing…","key_points":[],"chapters":[],"topics":[],"duration_seconds":5003,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/my-perfect-console-with-simon-parkin-5970647/episodes/prokop-jirsa-lead-designer-kingdom-come-deliverance-2/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/my-perfect-console-with-simon-parkin-5970647/prokop-jirsa-lead-designer-kingdom-come-deliverance-2.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]}}