{"podcast":{"title":"Game Maker's Notebook","slug":"game-maker-s-notebook-410178","podcast_index_feed_id":410178,"rss_url":"https://interactive.libsyn.com/rss","website_url":"https://www.interactive.org/Interviews/the_game_makers_notebook.asp","image_url":"https://static.libsyn.com/p/assets/0/7/b/8/07b82da6bb2817da27a2322813b393ee/gmn-icon-1400-20240513-2qwv47wecw.jpg","author":"Academy of Interactive Arts & Sciences","episode_count":249,"summary":"A game dev podcast featuring in-depth conversations between video game makers on the business and craft of interactive entertainment.","last_synced_at":null,"page_url":"https://stenobird.com/podcast/game-maker-s-notebook-410178"},"episode":{"title":"Narrative Design in DISPATCH with Director Nick Herman","slug":"narrative-design-in-dispatch-with-director-nick-herman","published_at":"2026-01-19T05:00:00+00:00","page_url":"https://stenobird.com/podcast/game-maker-s-notebook-410178/narrative-design-in-dispatch-with-director-nick-herman","show_page_url":"https://stenobird.com/podcast/game-maker-s-notebook-410178","url":"https://interactive.libsyn.com/narrative-design-in-dispatch-with-director-nick-herman","audio_url":"https://pdcn.co/e/dts.podtrac.com/redirect.mp3/pscrb.fm/rss/p/traffic.libsyn.com/secure/interactive/Nick_Herman_Dispatch_GMN_.mp3?dest-id=590891","summary":"Alexa Ray Corriea chats with Adhoc Studio's Nick Herman about their debut title, Dispatch . Together they discuss the difficulties of funding narrative based titles and how that led to their collaboration with Critical Role ; how they approached the superhero genre from outside the fandom; balancing player choice with narrative intentions; what they learned from player testing; and why they chose the episodic format. This episode is supported by Xsolla iam8bit Episode Host: Alexa Ray Corriea Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review . Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation","meta_description":"Alexa Ray Corriea chats with Adhoc Studio's Nick Herman about their debut title, Dispatch . Together they discuss the difficulties of funding narrative ba…","key_points":[],"chapters":[],"topics":[],"duration_seconds":3839,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-maker-s-notebook-410178/episodes/narrative-design-in-dispatch-with-director-nick-herman/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-maker-s-notebook-410178/narrative-design-in-dispatch-with-director-nick-herman.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]}}