{"podcast":{"title":"Game Dev Field Guide","slug":"game-dev-field-guide-359782","podcast_index_feed_id":359782,"rss_url":"https://feeds.soundcloud.com/users/soundcloud:users:787900348/sounds.rss","website_url":"https://soundcloud.com/game-dev-field-guide","image_url":"https://i1.sndcdn.com/avatars-k6b8SxIVOGlbqBHY-KvQoRg-original.jpg","author":"Zackavelli","episode_count":130,"summary":"The Game Dev Field Guide is a podcast series focu…","last_synced_at":null,"page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782"},"episodes":[{"title":"Ep. 103 Genre Study: Colony Sim","slug":"ep-103-genre-study-colony-sim","published_at":"2026-05-30T18:26:07+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-103-genre-study-colony-sim","url":"https://soundcloud.com/game-dev-field-guide/ep-103-genre-study-colony-sim","duration_seconds":2086,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-103-genre-study-colony-sim/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-103-genre-study-colony-sim.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"EP. 102 Art Direction And Style Guides","slug":"ep-102-art-direction-and-style-guides","published_at":"2026-04-02T18:09:50+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-102-art-direction-and-style-guides","url":"https://soundcloud.com/game-dev-field-guide/ep-102-art-direction-and-style","duration_seconds":1762,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-102-art-direction-and-style-guides/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-102-art-direction-and-style-guides.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 101 Core Fantasy Design","slug":"ep-101-core-fantasy-design","published_at":"2026-02-21T02:43:41+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-101-core-fantasy-design","url":"https://soundcloud.com/game-dev-field-guide/ep-101-core-fantasy-design","duration_seconds":2511,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-101-core-fantasy-design/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-101-core-fantasy-design.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"EP. 100 Guiding Lights For Game Devs","slug":"ep-100-guiding-lights-for-game-devs","published_at":"2026-01-10T02:30:17+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-100-guiding-lights-for-game-devs","url":"https://soundcloud.com/game-dev-field-guide/ep-100-guiding-lights-for-game-devs","duration_seconds":2989,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-100-guiding-lights-for-game-devs/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-100-guiding-lights-for-game-devs.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"EP. 099 Friction In Video Games","slug":"ep-099-friction-in-video-games","published_at":"2025-12-05T17:44:21+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-099-friction-in-video-games","url":"https://soundcloud.com/game-dev-field-guide/ep-099-friction-in-video-games","duration_seconds":2242,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-099-friction-in-video-games/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-099-friction-in-video-games.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Bonus Episode 25. Min/Max Cory Interview","slug":"bonus-episode-25-min-max-cory-interview","published_at":"2025-10-21T18:12:35+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/bonus-episode-25-min-max-cory-interview","url":"https://soundcloud.com/game-dev-field-guide/bonus-episode-25-minmax-cory-interview","duration_seconds":3797,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/bonus-episode-25-min-max-cory-interview/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/bonus-episode-25-min-max-cory-interview.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"EP. 098 Enemy Design Across Genres","slug":"ep-098-enemy-design-across-genres","published_at":"2025-09-12T20:35:52+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-098-enemy-design-across-genres","url":"https://soundcloud.com/game-dev-field-guide/ep-098-enemy-design-across-genres","duration_seconds":2115,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-098-enemy-design-across-genres/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-098-enemy-design-across-genres.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"EP. 097 Backend Systems For Games","slug":"ep-097-backend-systems-for-games","published_at":"2025-07-22T18:37:27+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-097-backend-systems-for-games","url":"https://soundcloud.com/game-dev-field-guide/ep-097-backend-system-for-games","duration_seconds":2169,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-097-backend-systems-for-games/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-097-backend-systems-for-games.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 096 Tips To Avoid Your Game Feeling Cheap","slug":"ep-096-tips-to-avoid-your-game-feeling-cheap","published_at":"2025-06-18T19:16:21+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-096-tips-to-avoid-your-game-feeling-cheap","url":"https://soundcloud.com/game-dev-field-guide/ep-096-tips-to-avoid-your-game-feeling-cheap","duration_seconds":2196,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-096-tips-to-avoid-your-game-feeling-cheap/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-096-tips-to-avoid-your-game-feeling-cheap.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 095 3C's Game Design Framework","slug":"ep-095-3c-s-game-design-framework","published_at":"2025-05-15T22:48:14+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-095-3c-s-game-design-framework","url":"https://soundcloud.com/game-dev-field-guide/ep-095-3cs-game-design-framework","duration_seconds":2040,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-095-3c-s-game-design-framework/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-095-3c-s-game-design-framework.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 094 Genre Study: ARPG","slug":"ep-094-genre-study-arpg","published_at":"2025-04-16T22:11:38+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-094-genre-study-arpg","url":"https://soundcloud.com/game-dev-field-guide/ep-094-genre-study-arpg","duration_seconds":2855,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-094-genre-study-arpg/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-094-genre-study-arpg.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 093 Useful Math Concepts For Game Devs","slug":"ep-093-useful-math-concepts-for-game-devs","published_at":"2025-03-04T00:00:00+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-093-useful-math-concepts-for-game-devs","url":"https://soundcloud.com/game-dev-field-guide/ep-093-useful-math-concepts-for-game-devs","duration_seconds":2119,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-093-useful-math-concepts-for-game-devs/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-093-useful-math-concepts-for-game-devs.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 092 Stealth Mechanics Overview","slug":"ep-092-stealth-mechanics-overview","published_at":"2025-02-04T00:00:00+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-092-stealth-mechanics-overview","url":"https://soundcloud.com/game-dev-field-guide/ep-092-stealth-mechanics-overview","duration_seconds":2216,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-092-stealth-mechanics-overview/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-092-stealth-mechanics-overview.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 091 Managing Motivation For Game Dev","slug":"ep-091-managing-motivation-for-game-dev","published_at":"2025-01-07T19:03:36+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-091-managing-motivation-for-game-dev","url":"https://soundcloud.com/game-dev-field-guide/ep-091-managing-motivation-for-game-dev","duration_seconds":2765,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-091-managing-motivation-for-game-dev/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-091-managing-motivation-for-game-dev.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 090 Game Engine Overview Part 2 (2024 Update)","slug":"ep-090-game-engine-overview-part-2-2024-update","published_at":"2024-12-03T00:00:00+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-090-game-engine-overview-part-2-2024-update","url":"https://soundcloud.com/game-dev-field-guide/ep-090-game-engine-overview-part-2-2024-update","duration_seconds":2348,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-090-game-engine-overview-part-2-2024-update/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-090-game-engine-overview-part-2-2024-update.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 089 Genre Study: Idle Games","slug":"ep-089-genre-study-idle-games","published_at":"2024-11-05T00:00:00+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-089-genre-study-idle-games","url":"https://soundcloud.com/game-dev-field-guide/ep-089-genre-study-idle-games","duration_seconds":2578,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-089-genre-study-idle-games/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-089-genre-study-idle-games.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Game Dev Game Show || Ep.1 || Guest: Mike Geig","slug":"game-dev-game-show-ep-1-guest-mike-geig","published_at":"2024-10-04T20:23:25+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/game-dev-game-show-ep-1-guest-mike-geig","url":"https://soundcloud.com/game-dev-field-guide/game-dev-game-show-ep1-guest-mike-geig","duration_seconds":4618,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/game-dev-game-show-ep-1-guest-mike-geig/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/game-dev-game-show-ep-1-guest-mike-geig.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 088 Negotiating Game Design With Teammates","slug":"ep-088-negotiating-game-design-with-teammates","published_at":"2024-10-01T19:41:50+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-088-negotiating-game-design-with-teammates","url":"https://soundcloud.com/game-dev-field-guide/ep-088-negotiating-game-design-with-teammates","duration_seconds":2281,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-088-negotiating-game-design-with-teammates/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-088-negotiating-game-design-with-teammates.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 087 Quick Tips X: Reusing Environments, Buff Debuff Extended","slug":"ep-087-quick-tips-x-reusing-environments-buff-debuff-extended","published_at":"2024-08-30T22:13:28+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-087-quick-tips-x-reusing-environments-buff-debuff-extended","url":"https://soundcloud.com/game-dev-field-guide/ep-087-quick-tips-x-reusing-environments-buff-debuff-extended","duration_seconds":2798,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-087-quick-tips-x-reusing-environments-buff-debuff-extended/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-087-quick-tips-x-reusing-environments-buff-debuff-extended.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Game Dev Game Show || Ep. 0 || Guest: YanniBoi","slug":"game-dev-game-show-ep-0-guest-yanniboi","published_at":"2024-08-21T20:43:26+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/game-dev-game-show-ep-0-guest-yanniboi","url":"https://soundcloud.com/game-dev-field-guide/game-dev-game-show-ep-0-guest-yanniboi","duration_seconds":4034,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/game-dev-game-show-ep-0-guest-yanniboi/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/game-dev-game-show-ep-0-guest-yanniboi.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 086 Optimizing Content Workflow","slug":"ep-086-optimizing-content-workflow","published_at":"2024-07-31T21:22:11+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-086-optimizing-content-workflow","url":"https://soundcloud.com/game-dev-field-guide/ep-086-optimizing-content-workflow","duration_seconds":2419,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-086-optimizing-content-workflow/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-086-optimizing-content-workflow.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 085 Genre Study: MMO","slug":"ep-085-genre-study-mmo","published_at":"2024-06-30T18:07:35+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-085-genre-study-mmo","url":"https://soundcloud.com/game-dev-field-guide/ep-085-genre-study-mmo","duration_seconds":4162,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-085-genre-study-mmo/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-085-genre-study-mmo.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 084 Design Trap Identification","slug":"ep-084-design-trap-identification","published_at":"2024-05-29T20:29:08+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-084-design-trap-identification","url":"https://soundcloud.com/game-dev-field-guide/ep-084-design-trap-identification","duration_seconds":3003,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-084-design-trap-identification/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-084-design-trap-identification.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 083 Little Things That Go A Long Way","slug":"ep-083-little-things-that-go-a-long-way","published_at":"2024-04-27T01:31:15+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-083-little-things-that-go-a-long-way","url":"https://soundcloud.com/game-dev-field-guide/ep-083-little-things-that-go-a-long-way","duration_seconds":2266,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-083-little-things-that-go-a-long-way/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-083-little-things-that-go-a-long-way.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]},{"title":"Ep. 082 Current Events: State Of The Games Industry","slug":"ep-082-current-events-state-of-the-games-industry","published_at":"2024-03-21T03:08:24+00:00","page_url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-082-current-events-state-of-the-games-industry","url":"https://soundcloud.com/game-dev-field-guide/ep-082-current-events-state-of-the-games-industry","duration_seconds":4184,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-082-current-events-state-of-the-games-industry/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/game-dev-field-guide-359782/ep-082-current-events-state-of-the-games-industry.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]}]}