{"podcast":{"title":"Digital Foundry Direct Weekly","slug":"digital-foundry-direct-weekly-5614590","podcast_index_feed_id":5614590,"rss_url":"https://feeds.acast.com/public/shows/69f9a6533a143563edc22e7f","website_url":"https://www.digitalfoundry.net","image_url":"https://assets.pippa.io/shows/69f9a6533a143563edc22e7f/show-cover.jpeg","author":"Digital Foundry","episode_count":326,"summary":"When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup. Hosted on Acast. See acast.com/privacy for more information.","last_synced_at":"2026-06-13T08:19:16.455322+00:00","page_url":"https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590"},"episode":{"title":"DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen","slug":"df-direct-q-a-the-future-of-pssr-crimson-desert-intel-issues-drs-vs-dynamic-frame-gen","published_at":"2026-03-24T15:30:00+00:00","page_url":"https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-the-future-of-pssr-crimson-desert-intel-issues-drs-vs-dynamic-frame-gen","show_page_url":"https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590","url":"https://shows.acast.com/digital-foundry-direct-weekly/episodes/69f9a66768235ca3bc40a32b","audio_url":"https://sphinx.acast.com/p/open/s/69f9a6533a143563edc22e7f/e/52a66c68-2790-11f1-8b6a-1faed2f65c3f/media.mp3","summary":"The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team tackle the baffling issue of no Crimson Desert Intel graphics support at launch, whether John can ever be tempted away from his CRTs and how future tech will balance dynamic resolution and dynamic frame-gen. Meanwhile, what's going on with diminished Xbox coverage?00:00 Introduction00:48 Supporter Q1: Which games actually have dedicated PSSR 2 patches? 06:23 Supporter Q2: Could AMD’s Ray Regeneration be implemented in Crimson Desert for PS5 Pro? 11:01 Supporter Q3: Will we have another PSSR upgrade this generation? 12:32 Supporter Q4 What is the long-term future of PSSR for PS6? 14:43 Supporter Q5: Is it acceptable for Crimson Desert to ship without Intel Arc support? 19:50 Supporter Q6: Is DF shunning Xbox coverage? 28:42 Supporter Q7: If OLEDs get an Nvidia Pulsar equivalent, will John ditch CRTs? 32:23 Supporter Q8: How do you balance between DRS and dynamic frame gen?38:44 Supporter Q9: What acronym should Sony use for their PlayStation frame gen tech? Hosted on Acast. See acast.com/privacy for more information.","meta_description":"The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team…","key_points":[],"chapters":[],"topics":[],"duration_seconds":2461,"processing_state":"not_requested","actions":[{"name":"request_transcript","method":"POST","url":"https://stenobird.com/v1/public/podcasts/digital-foundry-direct-weekly-5614590/episodes/df-direct-q-a-the-future-of-pssr-crimson-desert-intel-issues-drs-vs-dynamic-frame-gen/transcription-requests","description":"Idempotently request low-priority transcript generation for this episode."},{"name":"read_markdown","method":"GET","url":"https://stenobird.com/podcast/digital-foundry-direct-weekly-5614590/df-direct-q-a-the-future-of-pssr-crimson-desert-intel-issues-drs-vs-dynamic-frame-gen.md","description":"Read the agent-friendly Markdown representation of this episode resource."}]}}