# EP. 504: Why Wargames Get Cyber Wrong Page: https://stenobird.com/podcast/the-proceedings-podcast-743440/ep-504-why-wargames-get-cyber-wrong Text version: https://stenobird.com/podcast/the-proceedings-podcast-743440/ep-504-why-wargames-get-cyber-wrong.md Podcast: [The Proceedings Podcast](https://stenobird.com/podcast/the-proceedings-podcast-743440) Published: 2026-06-22T15:10:55+00:00 Episode link: https://soundcloud.com/naval-institute/ep-504-why-wargames-get-cyber Audio file: https://feeds.soundcloud.com/stream/2344159646-naval-institute-ep-504-why-wargames-get-cyber.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/the-proceedings-podcast-743440/episodes/ep-504-why-wargames-get-cyber-wrong Duration seconds: 1320 ## Resource In this episode, Lieutenant Mary Racicot, U.S. Navy, joins the Proceedings Podcast to discuss why joint wargames may be training commanders to misunderstand cyber operations. Too often, exercises either leave cyber out entirely or treat cyber effects as instant, reliable tools that can be “sprinkled on” a plan. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/the-proceedings-podcast-743440/episodes/ep-504-why-wargames-get-cyber-wrong/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/the-proceedings-podcast-743440/ep-504-why-wargames-get-cyber-wrong.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.