# 465. Business Lessons From 20 Years in the Gaming Industry with David Vonderhaar Page: https://stenobird.com/podcast/the-game-changing-attorney-podcast-with-michael-mogill-887108/465-business-lessons-from-20-years-in-the-gaming-industry-with-david-vonderhaar Text version: https://stenobird.com/podcast/the-game-changing-attorney-podcast-with-michael-mogill-887108/465-business-lessons-from-20-years-in-the-gaming-industry-with-david-vonderhaar.md Podcast: [The Game Changing Attorney Podcast with Michael Mogill](https://stenobird.com/podcast/the-game-changing-attorney-podcast-with-michael-mogill-887108) Published: 2026-05-26T04:00:00+00:00 Episode link: https://crisp.co/podcast/episode-465-david-vonderhaar/ Audio file: https://traffic.megaphone.fm/CVP9540994526.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/the-game-changing-attorney-podcast-with-michael-mogill-887108/episodes/465-business-lessons-from-20-years-in-the-gaming-industry-with-david-vonderhaar Duration seconds: 2717 ## Resource The only way to build the next big thing is to stop trying to copy the last one. In this episode of The Game Changing Attorney Podcast, Michael Mogill sits down with David Vonderhaar, studio lead at BulletFarm and former studio design director for the Call of Duty franchise, to unpack what it really takes to innovate in a world obsessed with replication. From navigating harsh feedback from passionate audiences to building a studio from the ground up after two decades inside a billion-dollar franchise, David shares the mindset, courage, and conviction required to do things on your own terms. This is a conversation about originality, resilience, and the cost of choosing the harder path. Here's what you'll learn: Why true breakthroughs come from being original, not from copying what's already working How to keep teams engaged under pressure without burning them out What it takes to bet on yourself when walking away from a sure thing If you want to build something that lasts, you have to be willing to build it before anyone else believes in it. (00:00:00) Introduction (00:02:28) Two Decades at Treyarch (00:03:56) Why He Didn't Retire (00:05:49) Origins in the Arcade (00:10:16) Joining the Call of Duty Machine (00:12:07) The Yearly Release Pressure (00:18:43) Navigating a Toxic Community (00:21:12) The End of the Public-Facing Dev (00:26:57) What Made Call of Duty Iconic (00:28:54) When a Game Loses Its Soul (00:30:27) The Business Broke the Industry (00:36:59) Redefining What AAA Means (00:38:45) What Success Looks Like Now (00:41:59) Building the Right Team ---- Links & Resources: BulletFarm NetEase Games Activision Treyarch Infinity Ward Sledgehammer Games Raven Software Call of Duty X-Men Legends II: Rise of Apocalypse Dungeons & Dragons ---- Learn what sustainable grow… ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/the-game-changing-attorney-podcast-with-michael-mogill-887108/episodes/465-business-lessons-from-20-years-in-the-gaming-industry-with-david-vonderhaar/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/the-game-changing-attorney-podcast-with-michael-mogill-887108/465-business-lessons-from-20-years-in-the-gaming-industry-with-david-vonderhaar.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.