# Why Remake Halo: Combat Evolved? | Dev interview Page: https://stenobird.com/podcast/snap-aim-podcast-6632262/why-remake-halo-combat-evolved-dev-interview Text version: https://stenobird.com/podcast/snap-aim-podcast-6632262/why-remake-halo-combat-evolved-dev-interview.md Podcast: [Snap Aim Podcast](https://stenobird.com/podcast/snap-aim-podcast-6632262) Published: 2025-10-24T20:27:49+00:00 Episode link: https://parallaxstella.com/snap-aim-podcast/2025/10/24/why-remake-halo-combat-evolved-dev-interview Audio file: https://static1.squarespace.com/static/5a1f0b3c2278e7b42551cba3/t/68fbdddc826c067fb40b9139/1761336857612/interviewaud.MP3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/snap-aim-podcast-6632262/episodes/why-remake-halo-combat-evolved-dev-interview Duration seconds: 1289 ## Resource Stella went to Halo Studios in Seattle to talk to Executive Producer Damon Conn and Creative Director Max Szlagor about why they're remaking Halo: Combat Evolved for the 25th anniversary of Halo and what they hope to achieve with bringing this franchise to PlayStation fans. Halo: Campaign Evolved is a complete remake of Halo: Combat Evolved in Unreal Engine 5 and is set to release sometime next year in 2026. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/snap-aim-podcast-6632262/episodes/why-remake-halo-combat-evolved-dev-interview/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/snap-aim-podcast-6632262/why-remake-halo-combat-evolved-dev-interview.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.