# Mixtape is My Game of The Year (So Far) Page: https://stenobird.com/podcast/snap-aim-podcast-6632262/mixtape-is-my-game-of-the-year-so-far Text version: https://stenobird.com/podcast/snap-aim-podcast-6632262/mixtape-is-my-game-of-the-year-so-far.md Podcast: [Snap Aim Podcast](https://stenobird.com/podcast/snap-aim-podcast-6632262) Published: 2026-05-07T23:38:48+00:00 Episode link: https://parallaxstella.com/snap-aim-podcast/2026/5/7/mixtape-is-my-game-of-the-year-so-far Audio file: https://static1.squarespace.com/static/5a1f0b3c2278e7b42551cba3/t/69fd215a7ef3e21adf29d6db/1778196943884/mixtape+pod.MP3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/snap-aim-podcast-6632262/episodes/mixtape-is-my-game-of-the-year-so-far Duration seconds: 2066 ## Resource Mixtape is a unique coming-of-age narrative driven game where you follow three friends coming to a huge turning point in their lives. Mixtape combines music, visual art, and real life experiences all into one to really engage players in its story. I was able to talk to Johnny Galvatron, the creative director, and Woody Woodward, producer about the process behind even creating a game like Mixtape, how they were able to get huge artists like Devo involved, and what they brought from their own teen years into the game. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/snap-aim-podcast-6632262/episodes/mixtape-is-my-game-of-the-year-so-far/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/snap-aim-podcast-6632262/mixtape-is-my-game-of-the-year-so-far.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.