# #5 - Onimusha Page: https://stenobird.com/podcast/save-scum-retro-gaming-podcast-7498616/5-onimusha Text version: https://stenobird.com/podcast/save-scum-retro-gaming-podcast-7498616/5-onimusha.md Podcast: [Save Scum: Retro Gaming Podcast](https://stenobird.com/podcast/save-scum-retro-gaming-podcast-7498616) Published: 2026-07-01T23:56:01+00:00 Episode link: https://podcasters.spotify.com/pod/show/ycstic/episodes/5---Onimusha-e3lhpfn Audio file: https://anchor.fm/s/10988ea3c/podcast/play/122266551/https%3A%2F%2Fd3ctxlq1ktw2nl.cloudfront.net%2Fstaging%2F2026-6-1%2F7d1036e4-1344-6ef8-5566-d96de2601348.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/save-scum-retro-gaming-podcast-7498616/episodes/5-onimusha Duration seconds: 6292 ## Resource On this episode Andy, Trice, and Dean do a deep analysis and exploration of the 2001 classic PS2 game Onimusha Warlords. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/save-scum-retro-gaming-podcast-7498616/episodes/5-onimusha/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/save-scum-retro-gaming-podcast-7498616/5-onimusha.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.