# [173] Nighttime Breeze, Night Two Page: https://stenobird.com/podcast/pixel-beat-64788/173-nighttime-breeze-night-two Text version: https://stenobird.com/podcast/pixel-beat-64788/173-nighttime-breeze-night-two.md Podcast: [Pixel Beat](https://stenobird.com/podcast/pixel-beat-64788) Published: 2026-02-05T10:00:00+00:00 Episode link: https://www.buzzsprout.com/1797351/episodes/18629266-173-nighttime-breeze-night-two.mp3 Audio file: https://www.buzzsprout.com/1797351/episodes/18629266-173-nighttime-breeze-night-two.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/pixel-beat-64788/episodes/173-nighttime-breeze-night-two Duration seconds: 2891 ## Resource About: Some of my favourite Video Game Music comes from solitary nighttime moments or locations. Following on from the last Nighttime Breeze episode, we have another episode here featuring more easy-going Nighttime themes. Artwork: Xenoblade Chronicles 3 00:00 - Colony 9 ~ Night [Xenoblade Chronicles] by ACE+ > 03:24 - Zanarkand Ruins [Final Fantasy X-2] by Noriko Matsueda, Takahito Eguchi > 05:47 - Lake Harami [Okami] by Masami Ueda, H... ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/pixel-beat-64788/episodes/173-nighttime-breeze-night-two/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/pixel-beat-64788/173-nighttime-breeze-night-two.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.