# #192 - Kurt Kuhlmann Interview On Elder Scrolls Lore, TES:VI, Starfield's Design And Fallout...... Page: https://stenobird.com/podcast/kiwi-talkz-5929956/192-kurt-kuhlmann-interview-on-elder-scrolls-lore-tes-vi-starfield-s-design-and-fallout Text version: https://stenobird.com/podcast/kiwi-talkz-5929956/192-kurt-kuhlmann-interview-on-elder-scrolls-lore-tes-vi-starfield-s-design-and-fallout.md Podcast: [Kiwi Talkz](https://stenobird.com/podcast/kiwi-talkz-5929956) Published: 2025-07-12T18:00:15+00:00 Episode link: https://rss.com/podcasts/kiwi-talkz/2108600 Audio file: https://content.rss.com/episodes/175970/2108600/kiwi-talkz/2025_07_10_06_03_30_d1336055-359b-4c37-9cfe-62dd961b1f9c.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/kiwi-talkz-5929956/episodes/192-kurt-kuhlmann-interview-on-elder-scrolls-lore-tes-vi-starfield-s-design-and-fallout Duration seconds: 3631 ## Resource Kurt Kuhlmann was a jack of all trades at Bethesda, he was one of the studios most proficient designers and writers, he's best known as the lore master of the Elder Scrolls #elderscrolls #starfield #fallout TIMESTAMPS 00:00 - Intro 01:06 - How Kurt Became The Lore Master Of The Elder Scrolls 06:26 - Maintaining The Lore 07:57 - Studying History At University/Why Kurt Went To Bethesda 09:40 - Evolution Of Quest/Narrative Design At Bethesda 10:50 - Using History To Influence Lore/Tolkien’s Influence 14:50 - Changing Writing Styles For Fallout 18:34 - Using Different Words And Thesaurus For Writing Elder Scrolls/Fallout 20:24 - The Evolution Of Voice Acting At Bethesda 24:39 - Limitations On Writing At Bethesda 26:30 - How Bethesda Changed As The Team Size Grew 29:35 - Kurt’s System Designer Role On Starfield 32:25 - Why Starfield Took So Long To Make 34:30 - The Creation Kit/Things Carried Over From Elder Scrolls/Fallout To Starfield 36:15 - Problems With Fallout 76 37:00 - Elder Scrolls VI Will Be Bittersweet For Kurt 39:17 - Fallout TV Show 40:36 - Lord Of The Rings Movies 42:38 - Todd Howard/Remote Work Benefited Starfield 49:30 - Q+A - What Is Kurts Ideal Sequel To Redguard? 51:14 - Q+A - What Makes The Elder Scrolls Feel Grounded 54:53 - Q+A - Does Kurt Prefer The Psychelic Lore Of Morrowind Over The European Style Of Oblivion 57:58 - Closing Comments/TES:VII/Morrowwind Remake Follow me on Social Media TWITTER - https://twitter.com/kiwitalkz Instagram - https://www.instagram.com/kiwi_talkz/?hl=en Discord - discord.gg/yWRCM2aDRT FACEBOOK - https://www.facebook.com/KiwiTalkz TikTok - https://www.tiktok.com/@kiwitalkz BlueSky - @ kiwitalkz.bsky.social ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/kiwi-talkz-5929956/episodes/192-kurt-kuhlmann-interview-on-elder-scrolls-lore-tes-vi-starfield-s-design-and-fallout/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/kiwi-talkz-5929956/192-kurt-kuhlmann-interview-on-elder-scrolls-lore-tes-vi-starfield-s-design-and-fallout.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.