# Designer Notes 91: Tomislav Uzelac Page: https://stenobird.com/podcast/idle-thumbs-1634120/designer-notes-91-tomislav-uzelac Text version: https://stenobird.com/podcast/idle-thumbs-1634120/designer-notes-91-tomislav-uzelac.md Podcast: [Idle Thumbs](https://stenobird.com/podcast/idle-thumbs-1634120) Published: 2025-11-18T14:35:55+00:00 Episode link: https://soundcloud.com/idlethumbs/designer-notes-91-tomislav-uzelac Audio file: https://feeds.soundcloud.com/stream/2214749552-idlethumbs-designer-notes-91-tomislav-uzelac.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/idle-thumbs-1634120/episodes/designer-notes-91-tomislav-uzelac Duration seconds: 8865 ## Resource In this episode, Soren interviews Tomislav Uzelac, best known for his work on the Unity of Command series. They discuss how he taped his first games from a radio station, building the MP3 encoder for Winamp, and whether there is a solution to snowballing in campaign modes. This episode was recorded on April 15, 2025. Games discussed: Sid Meier’s Pirates!, Centurion: Defender of Rome, the Panzer General series, the Unity of Command series, Old World ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/idle-thumbs-1634120/episodes/designer-notes-91-tomislav-uzelac/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/idle-thumbs-1634120/designer-notes-91-tomislav-uzelac.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.