# Clive Barker’s Hellraiser: Revival Interview Page: https://stenobird.com/podcast/gamertag-radio-390708/clive-barker-s-hellraiser-revival-interview Text version: https://stenobird.com/podcast/gamertag-radio-390708/clive-barker-s-hellraiser-revival-interview.md Podcast: [Gamertag Radio](https://stenobird.com/podcast/gamertag-radio-390708) Published: 2026-06-16T17:23:53+00:00 Episode link: https://audioboom.com/posts/8917327 Audio file: https://pscrb.fm/rss/p/dts.podtrac.com/redirect.mp3/audioboom.com/posts/8917327.mp3?modified=1781630646&sid=4949308&source=rss Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/gamertag-radio-390708/episodes/clive-barker-s-hellraiser-revival-interview Duration seconds: 265 ## Resource In this interview, we sit down with Danira Karović Lačević, Lead Producer at Mad Head Games (a Saber Interactive studio), to talk about Clive Barker’s Hellraiser: Revival. We discuss the game’s development, story, horror design, and what fans can expect from this new Hellraiser title. ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/gamertag-radio-390708/episodes/clive-barker-s-hellraiser-revival-interview/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/gamertag-radio-390708/clive-barker-s-hellraiser-revival-interview.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.