# EP. 098 Enemy Design Across Genres Page: https://stenobird.com/podcast/game-dev-field-guide-359782/ep-098-enemy-design-across-genres Text version: https://stenobird.com/podcast/game-dev-field-guide-359782/ep-098-enemy-design-across-genres.md Podcast: [Game Dev Field Guide](https://stenobird.com/podcast/game-dev-field-guide-359782) Published: 2025-09-12T20:35:52+00:00 Episode link: https://soundcloud.com/game-dev-field-guide/ep-098-enemy-design-across-genres Audio file: https://feeds.soundcloud.com/stream/2169622617-game-dev-field-guide-ep-098-enemy-design-across-genres.mp3 Processing state: not_requested JSON: https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-098-enemy-design-across-genres Duration seconds: 2115 ## Resource In this episode Zackavelli talks about the Enemy Design basics and lessons from across a spectrum of genres Skip to Body of Episode: 8:04 Become a Patron: www.patreon.com/GDFG Join the discord and talk with the community about making video games! Link: discord.gg/2C8eTsU Follow Zackavelli on Twitter @_Zackavelli_ Twitch: www.twitch.tv/zackavelli_ Intro music by: Avaren Outro remix by: Mugamoomoo ## Actions - request_transcript: `POST https://stenobird.com/v1/public/podcasts/game-dev-field-guide-359782/episodes/ep-098-enemy-design-across-genres/transcription-requests` — Idempotently request low-priority transcript generation for this episode. - read_markdown: `GET https://stenobird.com/podcast/game-dev-field-guide-359782/ep-098-enemy-design-across-genres.md` — Read the agent-friendly Markdown representation of this episode resource. A page view does not enqueue transcription. Agents should invoke `request_transcript` explicitly when they need this episode processed. ## Transcript Full transcripts are not published on public pages unless there is a clear rights basis.