Episode

Why Arkio's Co-Founder Stopped "Building Buildings" to Fix Architecture's Broken Tools

Podcast
Buildings 2.0
Published
Apr 3, 2026
Duration seconds
1786
Processing state
not_requested
Canonical source
https://buildings20.podbean.com/e/why-arkios-co-founder-stopped-building-buildings-to-fix-architectures-broken-tools/
Audio
https://mcdn.podbean.com/mf/web/u7z5a65jte7m4kks/Johan_Episodebdvma.mp3
JSON
/v1/public/podcasts/buildings-2-0-6686914/episodes/why-arkio-s-co-founder-stopped-building-buildings-to-fix-architecture-s-broken-tools
Markdown
/podcast/buildings-2-0-6686914/why-arkio-s-co-founder-stopped-building-buildings-to-fix-architecture-s-broken-tools.md

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Summary

In this episode of Buildings 2.0, Jose Cruz speaks with Johan Hanegraaf, co-founder of Arkio, about why current AEC tools feel broken and how AR/VR is evolving design workflows. They explore mixed reality, real-time collaboration, and the value of experiencing and interacting with spaces at true scale along with lessons from building a simple, user-driven product. Takeaways AEC tools are outdated and fragmented Mixed reality is more practical than pure VR True-scale design beats 2D screens Collaboration is moving to multiplayer workflows Simplicity drives product adoption AI is improving workflows, not replacing design No single 3D format will dominate Architects are shifting toward tech roles